Topless Tower

Behind the Scenes

From a childhood couch in 2001 to launch day.

Where It All Began

Joe and his brother John created memories playing Twisted System on Fuzion Frenzy on the original Xbox. Neither of them knew it at the time, but those memories were unimaginably priceless.

Image coming soon

Joe Heads off to College

Joe leaves for university to study math and physics. The Xbox stays home, but the memories go with him.

Image coming soon

Neil becomes a Musical Legend

Neil has been cooking in the music lab since he was a young lad. Driven by his passion for music, he set out to study the craft of music production and recording. Along the way, he also discovered great communities (shout out NIN Remixes), where he started experimenting more in multiple genres and improving his process in producing music. These lessons and collaborations allowed him to craft the kind of tunes that make you want to play it again and again.

Image coming soon

Two Giant Trolls Meet

Joe and Neil met through mutual friends. They quickly discover a shared gift for chaos and competition, spending thousands of hours in Rocket League and everything else they could get their hands on.

Image coming soon

The Idea Is Born

During a late-night gaming session filled with philosophy and complaints about modern games, Joe recalled Twisted System and shared the memories of playing it with his brother with Neil. That night, Joe scribbled two words on a piece of paper: "Topless Tower." After this, they dabbled in Unity but weren't yet equipped to build anything. The notes were set aside.

Image coming soon

Rest In Peace, Little Brother

John had been struggling with addiction for several years. After many efforts to try and help over those years, and a lot of pain, John succumbed to the addiction. The family was heartbroken, but John's incredible sense of humor and good nature would be the light to guide them out of the darkness. Joe wanted to find a way to honor his brothers memory.

Image coming soon

Project Delora

Joe and Neil revisit the idea of making a game. They start working on Project Delora, a sweeping RPG. As with any ambitious first project, the scope proves too much to handle. They go back to the drawing board.

Image coming soon

Back to the Notes

Thinking of John and the scribbled notes from years before, Joe pitches the Topless Tower idea to Neil. This time, they have the tools, the skills, and the motivation.

Image coming soon

It's Happening

After several years of on-and-off development, the game starts to coalesce. The tower is taking shape. We're getting ready to launch!

Image coming soon

The Story Continues

Launch day is coming. The story that started on a couch in 2001 is almost ready to be shared with the world.

Image coming soon