Our Story

What they do

We started with a simple question: why do games suck so bad these days? The answer is obvious. Most large gaming companies don't care about gamers, they care about:

  • Overpromising and underdelivering.
  • Fleecing gamers for every penny they have.
  • Pretending that gamers are the problem.

What we do

So what can we do about it? As gamers, we simply stopped buying and playing most of the modern slop that's out there. We dug into the tech behind games, and spent time learning how to make one. We had some internal failures, but some great learnings along the way. Then, we spent over 3 years obsessing over how to make Topless Tower come to life. We think we nailed it and we hope you'll feel the same.

We're just two guys working normal jobs who scrounged together spare time and created our first game! If we can bring a smile and a bit of fun and joy to our fellow gamers out there, we'll have accomplished what we set off to do.

So in short, here are our guiding principles:

  • Fun first. Profit second.
  • Nostalgia as inspiration.
  • If it sucks, it's our fault.
Team Photo Coming Soon!

Our philosophy

Fun first

If it's not fun in the first seconds, nothing else matters. Gameplay drives every decision.

Respect the player

No predatory monetization. No dark patterns. If you buy our game, you own the experience.

Polish, then Ship

We want to ship a game that's ready to go, not something that needs 500 more iterations before it's "done". didn't need patches, did it?

Get in touch

Whether you're press, a , or just curious, we'd love to hear from you.

General Inquiries

Questions, feedback, or just want to say hi.

joe@nostalgiqgames.com